Hunted
Jam-style game inspired by TinyGameJam, and their theme, food.
Instructions: Move left and right (arrow keys, screen touch, etc) to avoid getting eaten by an incoming predator. Stop moving to conserve and regain energy.
Note: This game has no win condition, only a high score. 250k is a solid goal score to aim for.
I have started working on larger scale environmental art, and wanted to explore that for a project. It became an interesting project in that it manages gameplay without really having visible characters.
| Published | 24 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | GameCarpenter |
| Genre | Survival |
| Made with | Godot |
| Tags | Food, nature |
| Content | No generative AI was used |

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