Jam-style game inspired by TinyGameJam, and their theme, food.

Instructions: Move left and right (arrow keys, screen touch, etc) to avoid getting eaten by an incoming predator. Stop moving to conserve and regain energy.

Note: This game has no win condition, only a high score. 250k is a solid goal score to aim for.

I have started working on larger scale environmental art, and wanted to explore that for a project. It became an interesting project in that it manages gameplay without really having visible characters.

Published 24 days ago
StatusPrototype
PlatformsHTML5
AuthorGameCarpenter
GenreSurvival
Made withGodot
TagsFood, nature
ContentNo generative AI was used

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